Game



June 24, 1924. v 1,499,214-

7 R. M. GRIEBEL GAME Filed Feb. 20, 1923 Patented June 24, 1924.

NITED STATES RUDOLPH M. GRIEBEL, OF SEATTLE, WASHINGTON.

GAME.

Application filed February 20, 1923. Serial No. 620,223.

To all whom it may concern:

Be it known that I, RUDOLPH M. GRIEBEL, a citizen of the United States of-America, residing in the city of Seattle, State of Washington, have invented certain new and useful Improvements in Games, of which the following is a specification.

The invention relates to a game for two players which may be referred to as belonging to the general class of checker games though it differs in many details from the well known game of checkers. It consists of a board marked with concentric rectangles or similar figures which are also preferably concentric with the board and a set of pieces or men. In the present instance as shown there are 14 of these men, seven to each player. There are three concentric rectangles and a station for each man at the corner of each rectangle and likewise at the center of each side of each rectangle. These center stations are connected by lines at right angles to the sides of the rectangles.

In accordance with the improved. form herein described and shown the game also includes a set of marking pegs and holes in connection with. each said line corresponding in number to the number of players each hole being adapted to receive one of these pegs, andpreferably each checker is provided with a shank or pin projecting from the bottom and each checker station is provided with a socket or depression to receive the pin or shank and position the checker, for convenience in ordinary playing of the game and to prevent displacement when the game is played on a moving vehicle as on a train or boat.

In the accompanying drawing I have illustrated a board with checkers and pegs arranged and related in accordance with my invention.

In the drawing:

Figure 1 is a plan of the board;

Figure 2is a section at right angles to the plane of Figure 1 taken on the line 2-2 of Figure 1 showing two men and two pegs in position on the board in elevation;

Figure 3 is a perspective of a checker or man;

Figure 4 is a similar view of a peg.

Referring to the drawings by numerals;

The board 1 as illustrated is marked with a series consistin in the present instance of three concentric rectangles 2, 3, a, the

rectangles being provided at each corner with a checker station 5. There is also a checker station 5 at the center of each side of each rectangle 1, 2, 3, each said station being preferably provided with a socket 6 and the central stations are in turn connected by lines 8 appearing in the drawmg at right angles to the respective sides of the rectangles which they intersect. On each line preferably between the stations 5 I have shown peg holes 9 and inside the central square I have shown 8 peg holes 10'to receive the pegs when not in play.

The implements of the game also include eight or any suitable number of pegs l1 and fourteen or any preferred number of men or checkers 12. The pegs are preferably half of one color as red, and half of another color, as black; and; the men or checkers are likewise half black and half red or any preferred color.

The game shown is for two players one uses the black and the other the red checkers or pegs. The first player starts the game by placing one of his checkers in position on the board, the second player then places a checker and so on alternately until all the men of each player are on the board. It is the object of the game to get three checkers of one color in a row 1n which event the successful player takes one of his opponents men. When a stated number of one players checkers have been thus removed, the game is terminated in favor of the other player.

After all checkers are placed the action of the game progresses with alternate moves with the object of getting the three in a row formation. Moves are made only along the black lines and only to the station next adjacent the one occupied by the one being moved. If adjacent stations on both sides of a checker are occupied it cannot be moved. No jumping or diagonal moves are included in the game.

hen a three in a row formation is gained by a player he removes one of his opponents men from the board and then places a peg to mark the row that he has filled and scored on, which scoring consists in removing one of the opponents checkers as above described. The same row cannot be scored twice by the same player during the same game though the rules may or may not provide that the rows may be filled as many times as desired, though not again scored on by the same player. The object in having the .pegs in two series of different colors is to mark the rows for each player as each player may use each row once and there are two marker peg holes or stations in each line in order that each line may be used once by each player during the game, one hole being intended to receive the marker belonging to one player and the other hole receiving the marker belonging to the other player in case this contingency arises.

Play is to be continued in each game until one player has captured five of his opponents checkers. I

Having thus described specifically and in detail a game embodying my invention in the preferred form and the preferred manner of playing the same, I would have it understood that the specific terms herein are used descriptively rather than in a limit ing sense, the scope of the invention being defined in the claims.

What I claim and desire to secure by Letters Patent is:

1. A game consisting of a board having checker stations arranged in lines, a set of co-operating checkers, the same being divided into two series, and means "for distinguishing theseries, a set of markers also divided into two series with means for dis tinguishing the series of markers, and two marker stations in each line of checker staitions.

2. A game consisting of a board marked with a series of concentric figures with corresponding sides and corners, a checker sta tion at each corner and a checker station in the center of each side of each said figure whereby the checker stations are arranged in a plurality of substantially straight lines and a set of cooperating checkers the same being divided into two series and means for distinguishing the series, each checker having a downwardly projecting shank and each station having a depression to receive said shank a plurality of sets of markers, and a plurality of marker stations adjacent each line of checker stations.

3. A game consisting of a board marked with a series of concentric figures with corresponding sides' and corners, a checker station at each corner and a checker station in the center of each side of each said figure and a set of cooperating checkers the same being divided into two series and means for distinguishing the series, each checker having a downwardly projecting shank and each station having a depression to receive said shank, a set of pegs and a peg hole in each line. a

4. A game consisting of a board, checkers for a plurality of players and means for distinguishing the checkers of each player, the board having checker stations arranged in a plurality of lines, and a set of markers, each said line having a marker station.

5. A game consisting of a board, checkers for a plurality of players and means for distinguishing the checkers of each player, the board having checker stations arranged in a plurality of lines, a set of markers, each said line having a marker station, each checker having a downwardly projecting shank and each checker station having a depression to receive said shank.

Signed by me at Seattle, Washington, this 9th day of Februar 1923.

RUD LPH M. GRIEBEL. Witnesses:

LLOYD TINDALL, ALEXR. E. YOUNG. 

